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	<title>Comments on: Question to the Community: e-Coaches?</title>
	<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/</link>
	<description>Just another blog.cevo.com weblog</description>
	<pubDate>Thu, 11 Mar 2010 21:52:01 +0000</pubDate>
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		<title>By: Dionne Hansberger</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-55911</link>
		<dc:creator>Dionne Hansberger</dc:creator>
		<pubDate>Mon, 01 Mar 2010 14:21:23 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-55911</guid>
		<description>Sorry for the huge review, but I'm really loving the benten, and hope this, as well as the excellent reviews some other people have written, will help you decide if it's the right choice for you.</description>
		<content:encoded><![CDATA[<p>Sorry for the huge review, but I&#8217;m really loving the benten, and hope this, as well as the excellent reviews some other people have written, will help you decide if it&#8217;s the right choice for you.</p>
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		<title>By: Online Shopping</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-54192</link>
		<dc:creator>Online Shopping</dc:creator>
		<pubDate>Wed, 24 Feb 2010 09:46:05 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-54192</guid>
		<description>Hello webmaster I like your post </description>
		<content:encoded><![CDATA[<p>Hello webmaster I like your post</p>
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		<title>By: affiliate millionaire</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52879</link>
		<dc:creator>affiliate millionaire</dc:creator>
		<pubDate>Sun, 14 Feb 2010 04:41:30 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52879</guid>
		<description>Heya,I'm taking some time to write you a comment. I hope you don't mind I've bookmarked your article, your page is really important for me. Zoe x</description>
		<content:encoded><![CDATA[<p>Heya,I&#8217;m taking some time to write you a comment. I hope you don&#8217;t mind I&#8217;ve bookmarked your article, your page is really important for me. Zoe x</p>
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		<title>By: Ab Flyer</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52561</link>
		<dc:creator>Ab Flyer</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:35:56 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52561</guid>
		<description>Do you have to be a certain age to use this?</description>
		<content:encoded><![CDATA[<p>Do you have to be a certain age to use this?</p>
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		<title>By: Luigi Fulk</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52015</link>
		<dc:creator>Luigi Fulk</dc:creator>
		<pubDate>Wed, 03 Feb 2010 04:13:10 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-52015</guid>
		<description>
Does any one herehave info about if those inflatable hot tubs are really worth buying or not.I'd love to get one because I'm a renter and obviously can not buy a regular hot tub. I need something I can bring along when I move. These blow up ones though, are they strongenough? Iunderstand they are not like a traditional hot tub, but is it worth spending the funds to get one? I'm concerned about their quality though. Will they</description>
		<content:encoded><![CDATA[<p>Does any one herehave info about if those inflatable hot tubs are really worth buying or not.I&#8217;d love to get one because I&#8217;m a renter and obviously can not buy a regular hot tub. I need something I can bring along when I move. These blow up ones though, are they strongenough? Iunderstand they are not like a traditional hot tub, but is it worth spending the funds to get one? I&#8217;m concerned about their quality though. Will they</p>
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		<title>By: floppy disk recovery</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-49000</link>
		<dc:creator>floppy disk recovery</dc:creator>
		<pubDate>Wed, 30 Dec 2009 03:38:10 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-49000</guid>
		<description>WOW :D It's such a shame more folks haven't heard about this place, it covered just the thing I needed this morning :)</description>
		<content:encoded><![CDATA[<p>WOW :D It&#8217;s such a shame more folks haven&#8217;t heard about this place, it covered just the thing I needed this morning :)</p>
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		<title>By: Louis Vuitton</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-42979</link>
		<dc:creator>Louis Vuitton</dc:creator>
		<pubDate>Tue, 03 Nov 2009 06:20:41 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-42979</guid>
		<description>inspiration of each Inspired Handbag.  never and ever give up the craftsmanship, material, to lower the cost and come out cheap. We believe in high quality, and original design.Our discount louis vuitton replica shop outlet is experienced in dealing in replica handbags. Our manufactures have paid close attention to the production and make sure they are up to standard to meet our clients' demanding requirements. As our handbags fit your budget as well as your taste, so why hesitate?</description>
		<content:encoded><![CDATA[<p>inspiration of each Inspired Handbag.  never and ever give up the craftsmanship, material, to lower the cost and come out cheap. We believe in high quality, and original design.Our discount louis vuitton replica shop outlet is experienced in dealing in replica handbags. Our manufactures have paid close attention to the production and make sure they are up to standard to meet our clients&#8217; demanding requirements. As our handbags fit your budget as well as your taste, so why hesitate?</p>
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		<title>By: gaydad</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-1374</link>
		<dc:creator>gaydad</dc:creator>
		<pubDate>Wed, 30 Jan 2008 13:11:39 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-1374</guid>
		<description>i could be wrong but i think some of the asian teams have coaches. or just a really old guy that wears the same team jacket</description>
		<content:encoded><![CDATA[<p>i could be wrong but i think some of the asian teams have coaches. or just a really old guy that wears the same team jacket</p>
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		<title>By: Victor 's.e.t.i.' Hanson</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-80</link>
		<dc:creator>Victor 's.e.t.i.' Hanson</dc:creator>
		<pubDate>Sun, 19 Aug 2007 00:29:13 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-80</guid>
		<description>Very good read, Justin. I played soccer for 11 years and coached for 5. There really is a different perspective from a coaches point of view. However there really is no physical side to gaming, the match coaching is typically handled by the team captain calling the strats. What's left then is making sure your players show up on time for practices and matches, and encouragement for them to perform to the peak of their abilities. You have a darn good team captain if they can handle all of that. I think the coaching responsibility can be shared between the manager(s) and team captain. The big problem you run into is ego in this game. For the players to accept anybody to tell what to do they need to prove their experience and know what they're talking about. If not you create more discord in the clan, which is usually traced back to ego. If you spread the responsibility of coaching then each "coach" can focus on their strengths in terms of how they can best provide what the team needs. This is not unlike how professional sports organizations have special teams coaches, each coach brings a certain type of expertise to the team so the team can operate as a whole. You pointed this out, "They’re really isn’t a pool of high quality older players who can help give more insight than current team captains." There is no better reason than that supporting why you should spread the responsibility. If you remove team and player management from the team captain, they can focus on what they are good at without distraction.</description>
		<content:encoded><![CDATA[<p>Very good read, Justin. I played soccer for 11 years and coached for 5. There really is a different perspective from a coaches point of view. However there really is no physical side to gaming, the match coaching is typically handled by the team captain calling the strats. What&#8217;s left then is making sure your players show up on time for practices and matches, and encouragement for them to perform to the peak of their abilities. You have a darn good team captain if they can handle all of that. I think the coaching responsibility can be shared between the manager(s) and team captain. The big problem you run into is ego in this game. For the players to accept anybody to tell what to do they need to prove their experience and know what they&#8217;re talking about. If not you create more discord in the clan, which is usually traced back to ego. If you spread the responsibility of coaching then each &#8220;coach&#8221; can focus on their strengths in terms of how they can best provide what the team needs. This is not unlike how professional sports organizations have special teams coaches, each coach brings a certain type of expertise to the team so the team can operate as a whole. You pointed this out, &#8220;They’re really isn’t a pool of high quality older players who can help give more insight than current team captains.&#8221; There is no better reason than that supporting why you should spread the responsibility. If you remove team and player management from the team captain, they can focus on what they are good at without distraction.</p>
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		<title>By: Andrew "ket" Van Rensalier</title>
		<link>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-67</link>
		<dc:creator>Andrew "ket" Van Rensalier</dc:creator>
		<pubDate>Mon, 06 Aug 2007 18:13:31 +0000</pubDate>
		<guid>http://blog.cevo.com/articles/2007/07/02/question-to-the-community-e-coaches/#comment-67</guid>
		<description>Good read, but in the end unless you're expecting to split divisions by both age and skill you'll turn up the same result over and over.  In sports they seperate divisions definitively by an age group, certain leagues while you're in middle school town leagues, high school leagues, etc.  It's pretty much open before high school whereas you actually have to have skill to make the team.  Now, for CS, age is ignored, leaving a huge huge problem in the formation of teams which hold anyone under 18-19 years old.  You may have players who are 13-14 years old playing with players 17-18 years old, that's like having high school freshmen play varsity, extremely rare.  Only when a team consists of members all either in the same age group (within a year at most) or if they're all 18+ (even 18 is a stretch because there are plenty of 18 years old with immaturity issues.) can you even approach the game professionally.  The problem is that video games are more appealing to those who are younger than this age because they need things to fill their time, people who are in college have to worry about so many different things that they often lose interest in video games and only play in their leisure, a.k.a not play in a league.  Until there is "job" security and players can declare CS as a profession and not worry about what happens when the public loses interest in the game (they already have, and there is no security) there is no hope for the survival of the game let alone advancing it.  After playing for 4-5 years competitively I don't regret it at all, in fact I miss what it used to be.  I have more important things to worry about now in my life than a video game and advancing it when there are literally a million others out there.  The people who sponsor video games always want NEW things.  CS will not interest sponsors for any kind of funding when they can just create new games that require people to buy upgrades to their computers and it will keep going in that pattern over and over.  It's unfortunate but in the end counter-strike is a video game, it doesn't deserve to be called a sport until it's been around for at least another hundred years, with technology advancing at the rate it is do you think that will happen?  I don't.</description>
		<content:encoded><![CDATA[<p>Good read, but in the end unless you&#8217;re expecting to split divisions by both age and skill you&#8217;ll turn up the same result over and over.  In sports they seperate divisions definitively by an age group, certain leagues while you&#8217;re in middle school town leagues, high school leagues, etc.  It&#8217;s pretty much open before high school whereas you actually have to have skill to make the team.  Now, for CS, age is ignored, leaving a huge huge problem in the formation of teams which hold anyone under 18-19 years old.  You may have players who are 13-14 years old playing with players 17-18 years old, that&#8217;s like having high school freshmen play varsity, extremely rare.  Only when a team consists of members all either in the same age group (within a year at most) or if they&#8217;re all 18+ (even 18 is a stretch because there are plenty of 18 years old with immaturity issues.) can you even approach the game professionally.  The problem is that video games are more appealing to those who are younger than this age because they need things to fill their time, people who are in college have to worry about so many different things that they often lose interest in video games and only play in their leisure, a.k.a not play in a league.  Until there is &#8220;job&#8221; security and players can declare CS as a profession and not worry about what happens when the public loses interest in the game (they already have, and there is no security) there is no hope for the survival of the game let alone advancing it.  After playing for 4-5 years competitively I don&#8217;t regret it at all, in fact I miss what it used to be.  I have more important things to worry about now in my life than a video game and advancing it when there are literally a million others out there.  The people who sponsor video games always want NEW things.  CS will not interest sponsors for any kind of funding when they can just create new games that require people to buy upgrades to their computers and it will keep going in that pattern over and over.  It&#8217;s unfortunate but in the end counter-strike is a video game, it doesn&#8217;t deserve to be called a sport until it&#8217;s been around for at least another hundred years, with technology advancing at the rate it is do you think that will happen?  I don&#8217;t.</p>
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